FACT SHEET

PRICE
$0.99 USD
$1.99 AUD
DESCRIPTION
Welcome to Snake Time: a groovy puzzler that will lead you on a galactic journey through space and time!
Slip back and forth in time as you traverse each tile. Snake your way through three exciting worlds, each one featuring even more mind-bending mechanics than the last. With a number of ways to approach each level, only you are your own limit.
Wind your way through the stylish world of Snake Time. A galaxy awaits, with plenty of funky levels, bonuses, and unlockables designed with a retro aesthetic inspired by the 50s and 60s art of Saul Bass.
Enter the Snake Time.
FEATURES
Glide through the groovy puzzles in three glorious galaxies.
Rewind time to solve the level with your ghost.
Complete all the bonus challenges to collect the colourful unlockables.
Appreciate the aesthetics inspired by Saul Bass, a 20th century American artist.
Join us on an engaging journey through space and time!
HISTORY
Snake Time started out as a little test project called Strailton. Strailton was inspired by Snake and Braid. After about a year of development, Sean called it quits and decided to work on other projects. During that time, he had experimented with several different art styles.
On one fateful November night back in 2016, he had a dream where the gameplay of Strailton and the art style of the graphic artist Saul Bass had merged into one. It was at that moment when he woke up (after just completing high school) that he went right away to work on bringing to life this new vision he had in his mind. Strailton became StrailtOS, which was later changed to the more catchier 'Snake Time'. Sean continued to work on Snake Time, taking several breaks in between development, until finally he had a finished game on his hands.
THE TRAILER
LOGOS AND ICONS
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GAME SCREENSHOTS
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ROLES
Sean Simon
Sole Developer